[Sean Nack's a good guy. He doesn't mean to show me up as much as he does. But when I came out with "Alternative Theme Songs For Winter Games" (two of which was eaten by internet ether) he devised a Top 5 list of his own. Here it is. - Randy]
There are a lot of lists.
Especially in our community, everyone has their "Top 5" lists,
or their "Best Ever" lists. All that's well and good, but
how many times can you read "Top 5 Hottest Characters" or
"Most Influential", or the ever popular "Coolest"?
I have nothing against
lists in general, but what about we try a list that might actually help
you out a little bit? How about a list that might change your perspectives,
alter your perceptions, and maybe, just maybe, help you get in the proper
frame-of-mind for a few of the most anticipated games of the year? Prepare
yourself for the next contender for the "Best Lists List":
the Top 5 Books to Get You In The Mood…wait for it…For New Games.
Yes, you read that correctly.
I said books. I'm an old-fashioned guy, ladies and gentlemen, and I
firmly believe in the power of the written word to transform a person,
and even to prepare you for the types of situations you'll encounter
in the next few months. So grab a book (they're square-ish, made largely
of paper, you may be familiar), curl up on the couch (honestly, what
else do you have to do this month?) and get your literature on:
1. Game: Far Cry 2
Book:
The Heart of Darkness, Joseph Conrad
With
as much remorseless violence as you've no doubt dealt out throughout
your videogame career, you surely consider yourself a hardened killer,
completely prepared for whatever the African savannah has to dish out.
My friends, I encourage you to e-shoot and e-burn and e-bomb to your
heart's content, but know this: in the real world, violence not only
has physical consequences, it corrodes the soul. In Joseph Conrad's
classic tale, based on his actual adventures in the then-Belgian Congo,
the author demonstrates the incredible toll that violence and the degradation
of humanity takes on a man, when his boat is assigned to head hundreds
of miles up-river to retrieve a company rubber collector who has gone
completely insane and set himself up as a god-king in the African jungle.
When the man is finally overcome by his illnesses, both mental and physical,
his final words are a reflection of his actions, and his own heart:
all he can see is "the horror…the horror." You may also
recognize this plot, modified quite a bit, in the classic film "Apocalypse
Now." After you read this book, you may find yourself questioning
your own actions in the game: how far into your own heart of darkness
are you willing to go?
2. Game: Spore
Book:
Origin of Species, Charles Darwin.
While
obviously not as inspired as the previous selection, and certainly tougher
to read, where better to get a strategy for creating and leading your
own organism to success than from the man who is most closely associated
with evolution? This book may have ushered in some morally-questionable
science, such as that old misconception about "nature, red in tooth
and claw", but if reading about Galapagos finches gives you that
one great idea for your creature that makes you the dominant force in
the universe…like I've always said, as of about right now, there's
no place for a great fictional idea than the real world.
3. Game: Fable 2
Book:
The Black Cauldron, Lloyd Alexander
Thought you saw LOTR coming, didn't you? This one is a personal choice
for me, because, well, I'll put it this way: I hate sword and sorcerer
crap. I'm way more interested in the sci-fi end of the business, for
one thing, but for another, I read this book when I was about seven
years old, and nothing ever stacked up against it. What I should say
is that this is actually the second of a five part series, and that
the Cauldron creates armies of the undead, blah-blah, but what caused
me to pair the two is the series inimitable hero: Taran, Assistant Pig-Keeper.
Much like your faceless, nameless hero, he was nothing until adventure
came along and claimed him. The tenor of the series is also much different
from LOTR, as it takes itself far, far less seriously, though is still
inspired by Welsh mythology, and it's this mix of the grand and the
humorous that makes it a perfect lead-in to Fable 2.
4. Game: Left 4 Dead
Book:
Zombie Survival Guide, Max Brooks.
Ok,
so this one is pretty much a gimme. Max Brooks' equally fantastic World
War Z is also a valid choice, but the survival guide makes you think
strategically, question the efficacy of your surroundings, and most
importantly in a zombie apocalypse scenario, act defensively. As a person
who is actively and seriously preparing for the zombie apocalypse, the
defensive considerations are paramount in the initial stages, and while
you can't change Valve's plan or weapon load-outs, you can learn to
manage your surroundings to your advantage. Attacked in a two story
house? Run up the stairs, create a choke-point, and plink away. Learn
which weapons are most effective in what environments, and most importantly,
take away from your time spent in the imaginary apocalypse some lessons
for the real world.
5. Game: Fallout 3
Book:
Lord of the Flies, William Golding.
I
know what you're thinking: where're the nukes, the zombies, the irradiated
monstrosities? Where's my apocalypse? All those things are important
to the scenario, but the theme is paramount, and Lord of the Flies
is thematically about as apocalyptic as anything ever written. William
Golding's tale of British schoolboys trapped on a desert island illustrates
perfectly how that most delicate construction of man, society, fails
in the face of our greatest enemy: man. What keeps us from killing and
eating each other, what element is removed when you have such infamous
incidents as Rwanda, the Holocaust, or My Lai? Society's restrictions
on killing. Society and the fickle goodwill of your neighbors are the
only things that keep us recognizably human. What better definition
of apocalypse is there, on a small scale like Lord or a large
scale like a post-nuclear wasteland, than mankind's' loss of humanity?